Props (.DUF)
- Pan flute.duf
- Pan flute band width
- Pan flute curve
- Pan flute taper
Wearables (.DUF)
- Pan flute G3F Left Hand.duf
- Pan flute G3F Right Hand.duf
- Pan flute G3M Left Hand.duf
- Pan flute G3M Right Hand.duf
- Pan flute G8F Left Hand.duf
- Pan flute G8F Right Hand.duf
- Pan flute G8M Left Hand.duf
- Pan flute G8M Right Hand.duf
- Pan flute G9 Left Hand.duf
- Pan flute G9 Right Hand.duf
Materials Iray (.DUF)
- Band Cloth Blue.duf
- Band Leather Beige.duf
- Band Leather Dark.duf
- Band Leather Worn.duf
- Band Metal Crystal.duf
- Band Metal Mytic.duf
- Band Rubber Black.duf
- Band Wood Walnut.duf
- Flute Metal Mythic.duf
- Flute Metal Rusted.duf
- Flute Wood Bamboo.duf
- Flute Wood Bark.duf
- Flute Wood Elm.duf
- Flute Wood Pine.duf
- Flute Wood Rough Red.duf
- Flute Wood Rough.duf
DAZ Studio Scripts (.dsa/.dse)
- !Websoul.dsa
- !Setup Smart Content.dsa
- LOCAL_USER_Pan_flute.dsa
67 Texturemaps (.png) for Base Color, Emissive, Height, Normal, Roughness (2048 x 2048 to 2048 x 2048)
I love changing the colors for more matching pieces, the surface zones are logical, and nicely separated.
Its very good, and useful prop, i think must have for everybody, who makes fantasy/folk/music related renders