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Case Study: Shader makes hole

Q: Anyone know why applying a shader present to a perfectly sold dress puts random holes in the dress?

A: At first thing worth to check the UV map, if its ok, probably unintented Cutout setting made the holes. Don’t worry, you can easy fix it!

Go to SURFACES tab (if you don’t find the tab, go to Window-Panels (Tabs) menu, search the Surfaces tab, and activate it)

In Surfaces tab, search the CUTOUT Opacity, and with right click, simply remove the image. Thats all!

If you have question, feel free ask us!

 

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